Event Recording

UX for XR (Extended Reality)

Profile Image
featuring Cornel Hillmann

In this new book, Cornel writes about how an object-oriented approach to XR can help designers create more intuitive virtual experiences. During this Happy Hour, Cornel will take us through some UX for XR best practices. He'll also walk us through a case study that showcases how OOUX was leveraged to design a crypto art/NFT VR gallery.

image credit:
Luke Prater

To get access to this guide, enter your email below. If you not already part of our OOUX world, you'll be added to the weekly OOUX Newsletter. You can, of course, unsubscribe at any time! We will never sell, spam, our otherwise disrespect your information. And we strive to provide only top-notch valuable content in our newsletter.

No items found.
Find your player

XR (extended reality) is an umbrella term for when a digital experience breaks free from the screen — either by completely immersing the user (as with virtual reality) or by interplaying with the user's physical space (as with mixed reality or augmented reality).

Cornel Hillmann is a past guest on the OOUX Podcast and author of the upcoming book "UX for XR: User Experience Design and Strategies for Immersive Technologies."

In this new book, Cornel writes about how an object-oriented approach to XR can help designers create more intuitive virtual experiences.

During this 9am EST Happy Hour (mimosas, anyone?), Cornel will take us through some UX for XR best practices. He'll also walk us through a case study that showcases how OOUX was leveraged to design a crypto art/NFT VR gallery.

He'll also get into:
- How he discovered OOUX (Yay! Story-time!)
- How the priorities for OOUX in XR are slightly different compared to web/mobile in context of the Reality UX (rUX) approach
- Game design vs UX design

The OOUX Podcast

A dive into the weeds on UX systems, information architecture, human psychology, data wrangling, structured content, UX process, and above all simplifying the complex.

Related Resources

Can OOUX Revolutionize XR Design?
Can OOUX Revolutionize XR Design?
by Tvori

Immersive technologies are entering the lives of more and more users in all shapes and forms. Yet designing for these new digital worlds requires a very different approach and toolset. These are the topics we will discuss with 2 leading UX experts in the design world: Sophia V. Prater and Cornel Hillman.

watch
Open in new tab
watch
Episode 008 - Designing XR via OOUX with Cornel Hillmann
Episode 008 - Designing XR via OOUX with Cornel Hillmann
Featuring Cornel Hillmann

Cornel Hillmann is a CG Artist, XR Designer, and Entrepreneur. He is the owner and creative director at Studio.CGArtist.com and Emerging Entertainment and has worked with brands including Panasonic, Jaguar, the Singapore International Film Festival, and other big names.

listen
Open in new tab
listen
See all resources

Featured Resource

Object Mapping Quick Start Guide
Object Mapping Quick Start Guide
Sophia V. Prater
Founder of Rewired UX and Chief Evangelist for OOUX

In just a single sheet of paper (front and back), this guide gives you step-by-step instructions on how to create an object map.

get it
Open in new tab
get it
See all resources