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Videos

Here's a list of videos about OOUX, with the most recent at the top. Sit back and relax. But grab a pen and paper — you'll want to take notes!

OOUX We Did It Again - Is AI coming for your UX/UI job? Maybe.
OOUX We Did It Again - Is AI coming for your UX/UI job? Maybe.

In this video Sophia shows Allie Uizard's Generative AI for UI design. It allows users to bring product designs to life in seconds using simple text prompts, but can it actually do good UX or UI design? 🤔

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OOUX We Did It Again - UX for Non-Profits: Critical Do's & Don’ts!
OOUX We Did It Again - UX for Non-Profits: Critical Do's & Don’ts!

In this video, Sophia brings Allie two Isolated Objects from the World Wildlife Fund's website, but they find there is much to admire as well. From isolated habitats to unclear donation CTAs, the WWF provided some wild fodder for this episode.

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OOUX We DId It Again - UX Fail From Evolve Drupal: Shapeshifting Talk Objects
OOUX We DId It Again - UX Fail From Evolve Drupal: Shapeshifting Talk Objects

In this video, Sophia brings Allie a UX Fail from the website for the 2024 Evolve Drupal Conference. The TALK object shape-shifts from page to page as well as between mobile and desktop. Tune-in to learn how keeping things consistent will give your users the confidence and make your design reviews gloriously easy.

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OOUX We Did It Again - UX Fail from Lingopie: Masked Content Objects
OOUX We Did It Again - UX Fail from Lingopie: Masked Content Objects

In this video, Sophia introduces Allie to Lingopie, an app that helps you learn foreign languages by binging television shows. In addition to being a fantastic way to learn a language, Lingopie has a lot going for it, but it's also filled with Masked Objects.

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OOUX We Did It Again - UX Fail from Rocket Money: Shapeshifting TRANSACTION Object
OOUX We Did It Again - UX Fail from Rocket Money: Shapeshifting TRANSACTION Object

In this video, Allie introduces Sophia to one of her favorite iOS apps, Rocket Money. Despite its many strengths, we discover a notable UX fail—a Shape Shifter. If you're a UX designer weary of the perpetual demand for innovation at the expense of consistency, this episode equips you with the language to push back against arbitrary design choices that cause unnecessary cost and cognitive load.

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OOUX We Did It Again - UX Fail from LinkedIn Activity: Isolated POST Object
OOUX We Did It Again - UX Fail from LinkedIn Activity: Isolated POST Object

In this video, Sophia and Allie jump into LinkedIn, showing how the UX fail, Isolation, works to leave users feeling bewildered, frustrated, and ineffective. Keep an eye out for other UX fails in this one too! If you’re a UX designer looking to learn what to avoid when deciding how your users navigate your system, this one’s for you!

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OOUX We Did It Again - Navigating the UX Fail Landmines in Amazon’s Alexa app
OOUX We Did It Again - Navigating the UX Fail Landmines in Amazon’s Alexa app

In this video, Allie and Sophia dive headfirst into Amazon’s Alexa iOS app, showing how the four UX fails work together to sabotage your muscle memory, making you feel utterly stupid and inefficient when it comes to creating the smart home of your dreams. If you’re a UX designer that wants to unlock the tools to create efficient and intuitive designs, this one’s for you!

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OOUX We Did It Again - UX Fail from Google Photos Memories: Broken PERSON Object
OOUX We Did It Again - UX Fail from Google Photos Memories: Broken PERSON Object

In this video, Allie and Sophia take on Google Photos’ “Memories” feature in iOS — a great lesson on what UX designers should avoid when it comes to where to place calls-to-action and how the implications for getting this wrong can mean reduced trust, frustration, bursting into tears in the middle of a work meeting, and even deleting the app altogether.

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How developers and UX designers can work better together - Intro to OOUX
How developers and UX designers can work better together - Intro to OOUX

Elena gave her first official talk about OOUX at Thunderplains, a dev conference hosted by Techlahoma a few weeks ago. In this talk, she speaks about the benefits of OOUX to bridge the gap between design and development, and gives an intro to the ORCA process.

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Untangling Complexity in Your Design Process | UXDX Community
Untangling Complexity in Your Design Process | UXDX Community

"Complexity DOES NOT have to mean complicated...let's not use the excuse of complexity to build complicated products..." Gabriela Ospina gave a great talk at UXDX that is a PERFECT introduction to OOUX and the ORCA Process. If you've been curious about OOUX and want to hear about it from someone who has been using it on every project for many years, this is a perfect 20-minute primer!

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Intuitive Web Design with OOUX
Intuitive Web Design with OOUX

Certified OOUX Strategist, Sondra Eby, is featured on Winging It, a show by Oddbird about web design, development, & problem solving. In this episode, Sondra examines three examples of unintuitive web design, and teaches how to create websites and apps that are more intuitive using Object-Oriented User Experience (OOUX) design strategies.

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How OOUX + ORCA Can Help Orient and Guide Our Users
How OOUX + ORCA Can Help Orient and Guide Our Users

Upma will walk you through the ORCA (Objects, Relationships, Calls-To-Actions and Attributes) method, an Object-Oriented UX (OOUX) methodology that helps teams design thorough information architectures, and point you toward more resources so you can start using it today.

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A Conversation about OOUX and Its Relationship with Content Modeling
A Conversation about OOUX and Its Relationship with Content Modeling

In this interview, Marcelo from Headless Creator talks to OOUX Strategist Caroline Sober-James about OOUX and its benefits, the 15-steps of the ORCA process, and the parallels between OOUX and Content Modeling. NOTE: you’ll need to sign up for a free Headless Creator account to watch this interview.

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Can OOUX Revolutionize XR Design?
Can OOUX Revolutionize XR Design?

Immersive technologies are entering the lives of more and more users in all shapes and forms. Yet designing for these new digital worlds requires a very different approach and toolset. These are the topics we will discuss with 2 leading UX experts in the design world: Sophia V. Prater and Cornel Hillman.

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OOUX — from theory to practical implementation. Tips and shortcuts to the process.
OOUX — from theory to practical implementation. Tips and shortcuts to the process.

Gabriela identifies strategic ways to implement OOUX in organisations in a way that’s transforming rather than exhausting.

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Getting Curious about Complexity with Object Oriented UX
Getting Curious about Complexity with Object Oriented UX

All too often, we end up brushing complex business rules and information architecture aside in the name of “low fidelity.” In this talk, Sophia goes over four main sources of complexity and how Object-Oriented UX can help wrangle them. You’ll learn about the tough questions you should be asking early on—to make the rest of the project easier and more successful.

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My journey to OOUX and how it is transforming digital for public sector hospital
My journey to OOUX and how it is transforming digital for public sector hospital

By following the OOUX process, NHS Moorfields has been able to truly focus on what is important to users. Led by Imogen, It is now investing in a large digital transformation project. This case study explains how OOUX has been a key catalyst for getting buy-in into this.

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OOUX Taste Test
OOUX Taste Test

Start here! Sophia talks through the top frustrations that she hears from UX designers and explains how OOUX can help. If you are enduring pixel-pushing sans strategy, an overwhelm of complexity, stakeholder buy-in, communicating with developers...OOUX is the answer!

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How OOUX will Transform Your Product Design Thinking (OOUX for Biz)
How OOUX will Transform Your Product Design Thinking (OOUX for Biz)

Need to convince a boss or a business stakeholder on the value of OOUX? This talk speaks directly to leadership about how OOUX can help save time and money.

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Talking through Action-first Design
Talking through Action-first Design

In this quick interview before the Design Content Conference in 2019, Sophia Prater talks through the biggest danger of designing "actions-first", using an example from her Edtech days.

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UX for Lizard Brains (the Talk!)
UX for Lizard Brains (the Talk!)

Sophia outlines the four principles of intuitive design and goes deep on the subject of messy objects. Stay tuned 'til the end, when Sophia does a live demo introducing her iterative ORCA process (Objects, Relationships, Capabilities, and Attributes)!

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Designing Digital Objects: A Crash Course in Object-Oriented UX
Designing Digital Objects: A Crash Course in Object-Oriented UX

In this talk at the Design & Content Conference in Vancouver, Sophia explains how OOUX can help you avoid the UX fails that confuse and frustrate users. Stay tuned because in the last third of the talk, Sophia gives a sneak-peek into her OOUX process and how to use Webflow to build CMS prototypes.

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Object-Oriented UX Interactive Lecture
Object-Oriented UX Interactive Lecture

This is a full-length, 90-minute Object-Oriented UX talk delivered in Warsaw, Poland during the MCE conference. Strap in and enjoy!

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Taming Complexity with Object-Oriented UX
Taming Complexity with Object-Oriented UX

In this talk for the QCon Developer Conference, Sophia discusses all the factors that cause complexity, the three key ways to wrangle it, and how to fix it with Object-Oriented UX. She talks about how to "cheat" on our IA, reduce moving parts, and stop arguing so much about features and functionality.

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Lightning Talk! An OOUX Explainer and Case Study
Lightning Talk! An OOUX Explainer and Case Study
by Matt Martin

A real world example of how object oriented UX was put in practice for the ITHAKA S+R redesign for project scoping and information design.

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Content in a Zombie Apocalypse
Content in a Zombie Apocalypse
by Karen McGrane

Friends, a zombie apocalypse is upon us: an onslaught of new mobile devices, platforms, and screen sizes. Hordes of them descend on our cities every day. We're outmatched. There aren't enough designers and developers to battle every platform or editors and writers to populate every screen size. Defeating the zombies will require flexibility and stamina—in our content.

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The Cognitive Abilities of Human Beings - Why Some Things are so Darn Hard!
The Cognitive Abilities of Human Beings - Why Some Things are so Darn Hard!
by Janne Jul Jensen, Ph.D.

Software engineer, UXer, and researcher Dr. Jensen explains Gestalt psychology and why it's relevant to the design of intuitive software. She gives great arguments that remind us to avoid shapeshifters and masked objects!

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