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Podcast Episode

Episode 006 - Object-Oriented UX in Business and in Games with Caroline Sober-James (Rerun)

Caroline Sober-James has journeyed from database architect to UX designer to a fellow object-oriented UX evangelist. We look at how OOUX can help with client meetings as well as debate how OOUX applies to fantasy games, board games, and classic Nintendo.

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This week and through the end of the year, due to it being the holidays and all that entails, we will be revisiting our most popular, most-OOUXy episodes from the UX Hustle Podcast, the podcast I started back in 2018 and have since handed off to a new Host, Amanda Worthington.

We will start back with new episodes in 2021.

Caroline Sober-James has journeyed from database architect to UX designer to a fellow object-oriented UX evangelist. She’s the UX Director at Acumium in Madison, WI, where she strives to lead her team with “radical candor.” We discuss how leaders can create an environment for innovation and how team members can demand it. We look at how OOUX can help with client meetings as well as debate how OOUX applies to fantasy games, board games, and classic Nintendo. Enjoy!

LINKS:

Follow Caroline on Twitter: https://twitter.com/wildwend

Connect with Caroline on LinkedIn: https://www.linkedin.com/in/carolinesober/

Radical Candor: Affiliate Link!

Caroline’s slides: https://www.slideshare.net/csober/better-game-design-with-objectoriented-user-experience-ooux

***Sign up for Sophia’s newsletter to get notified about upcoming OOUX Certification Courses! www.rewiredux.com/newsletter


Episode Transcript

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A dive into the weeds on UX systems, information architecture, human psychology, data wrangling, structured content, UX process, and above all simplifying the complex.

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20 powerful strategies to elevate your UX/product/content practice IMMEDIATELY. (Like really.) With Sophia Prater, chief evangelist for Object-Oriented UX & creator of the ORCA Process.

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